package game.games.gol;

import game.cellmap.AbstractCellMap;
import game.coord.MapGenerator;

public class GameOfLifeCellMap extends AbstractCellMap<Cell>
{
    public GameOfLifeCellMap()
    {
        super(true);
    }

    @Override
    public void sync()
    {
        setCells(MapGenerator.generateMooreMap(getMapSize(), Cell.class));
    }
}
